CV

 // Matthieu GUEGUEN

Phone: +44 7 80 33 60 781
Email: gueguenmatthieu@gmail.com

// Expériences:

February 2012 - Present: Environment Artist at The Creative Assembly, on "Total War",  produce by Sega.
October 2010 - December 2011: Environment / Props Artist at Cyanide, on "Game of Thrones RPG",  produce by Atlus. (PS3/360/PC)
      - Modeling of assets using 3D studio Max.(static and animated)
      - Creation of textures using Photoshop.
      - Creation of medieval paintings for pictures assets
      - Creation of Normal, Specular and Parallax maps with Crazy Bump.
      - Creation of shaders in Unreal Engine 3
      - Building of a level (include lighting and post-processing)


2010: Environment / Props Artist at KT Games (Kylotonn)  for the game "The Cursed Crusade",  produced by Atlus. (PS3/360/PC)
      - Modeling of assets using 3D studio Max. (static and animated)
      - Creation of textures (diffuse) using Photoshop.
      - Creation of tiled textures for big assets.
      - Creation of Normal and Specular maps with Crazy Bump.

2009: Creation of a logo for ICCE Cube company.
2004: Conception of a website for the Municipal Office of Sports of Torcy.
2003: Conception of a website for US Torcy Football.
2000: Creation of Jv-Rpg.com, video games website (closed in 2009). I was Co-webmaster and artist of the site


// Education:
 
2006/2010: Courses at ITECOM Art Design
      - Creation of two 3D shorts ("Les Aventures de Bouly", "Deserted")
      - Creation of "InVein" a video game prototype on UDK with 5 students.

2006: Bachelor of Economics


// Skills:

Unreal Engine 3 (Level Building, Kismet, Matinee, Cascade)
3D studio Max
Photoshop
Crazy Bump
Xnormal
Unfold 3D

Knowlege of Maya, Zbrush, MudBox, Nova Vertice engine

Utilisation of Adobe Premiere, Illustrator, After Effects, Adobe Audition


// Other:

Languages:  French (birth language), English, knowledge of Spanish
Interest: Music (playing guitar), 3D, Art, Culture, Video games ...
Autre: Driving licence